HOOPSTER Game

PROJECT CASE STUDY

My time at Red Knight Learning Systems had several exciting projects but this one might of been my favorite. Over a period of a few weeks our team created and developed one of the very first 3D games for the iPhone. We used a newly formed graphics/game engine known as Unity to create Hoopster. It is a simple but addictive game that challenges the player to make shots from all over the basketball court.